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3D Game Development with Microsoft Silverlight 3
Language: en
Pages: 678
Authors: Gaston C. Hillar
Categories: Computers
Type: BOOK - Published: 2009-09-24 - Publisher: Packt Publishing Ltd

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A practical guide to creating real-time responsive online 3D games in Silverlight 3 using C♯, XBAP WPF, XAML, Balder, and Farseer Physics Engine.
Microsoft Silverlight 4 and SharePoint 2010 Integration
Language: en
Pages: 398
Authors: Gastón C. Hillar
Categories: Computers
Type: BOOK - Published: 2010-07-22 - Publisher: Packt Publishing Ltd

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Techniques, practical tips, hints, and tricks for Microsoft Silverlight 4 interactions with SharePoint 2010 in this book and eBook.
Microsoft Sharepoint 2010 Developer's Compendium
Language: en
Pages: 527
Authors: Gast N C Hillar
Categories: Computers
Type: BOOK - Published: 2012-02-22 - Publisher: Packt Publishing Ltd

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"Microsoft SharePoint 2010 Developer's Compendium: The Best of Packt for Extending SharePoint" takes a less discussion, more value approach to helping you learn
Essential Silverlight 3
Language: en
Pages: 466
Authors: Ashraf Michail
Categories: Computers
Type: BOOK - Published: 2009-09-21 - Publisher: Addison-Wesley Professional

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“The book you are holding contains the keys to writing great Silverlight 3 applications. Use them well!” –From the Foreword by Scott Guthrie, corporate vi
Introduction to 3D Game Engine Design Using DirectX 9 and C#
Language: en
Pages: 417
Authors: Marshall Harrison
Categories: Computers
Type: BOOK - Published: 2008-01-01 - Publisher: Apress

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This tutorial goes through the requirements for a game engine and addresses those requirements using the applicable aspects of DirectX with C#.