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Describes AI techniques used in game genres, how the AI engines work, and the new possibilities offered by genetic algorithms and neural networks.
AI for Game Developers
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Type: BOOK - Published: 2004-07-23 - Publisher: "O'Reilly Media, Inc."

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Written for the novice AI programmer, this text introduces the reader to techniques such as finite state machines, fuzzy logic, neural networks and many others
Practical Game AI Programming
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Authors: Micael DaGraca
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Jump into the world of Game AI development About This Book Move beyond using libraries to create smart game AI, and create your own AI projects from scratch Imp
Programming Game AI by Example
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Pages: 522
Authors: Mat Buckland
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This book describes in detail many of the AI techniques used in modern computer games, explicity shows how to implement these practical techniques within the fr
Artificial Intelligence for Games
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Authors: Ian Millington
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Creating robust artificial intelligence is one of the greatest challenges for game developers, yet the commercial success of a game is often dependent upon the