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Andrew Rollings and Ernest Adams on Game Design
Language: en
Pages: 652
Authors: Andrew Rollings
Categories: Business & Economics
Type: BOOK - Published: 2003 - Publisher: New Riders

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How often have you heard "anyone can design a game?" While it seems like an easy job, game ideas are cheap and plentiful. Advancing those ideas into games that
Chris Crawford on Game Design
Language: en
Pages: 498
Authors: Chris Crawford
Categories: Computers
Type: BOOK - Published: 2003 - Publisher: New Riders

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Chris Crawford on Game Design is all about the foundational skills behind the design and architecture of a game. Without these skills, designers and developers
Fundamentals of Game Design
Language: en
Pages: 697
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2010-04-07 - Publisher: New Riders

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To create a great video game, you must start with a solid game design: A well-designed game is easier to build, more entertaining, and has a better chance of su
Game Mechanics
Language: en
Pages: 442
Authors: Ernest Adams
Categories: Computers
Type: BOOK - Published: 2012-06-18 - Publisher: New Riders

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This in-depth resource teaches you to craft mechanics that generate challenging, enjoyable, and well-balanced gameplay. You’ll discover at what stages to prot
Rules of Play
Language: en
Pages: 680
Authors: Katie Salen Tekinbas
Categories: Computers
Type: BOOK - Published: 2003-09-25 - Publisher: MIT Press

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An impassioned look at games and game design that offers the most ambitious framework for understanding them to date. As pop culture, games are as important as