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Cases on Immersive Virtual Reality Techniques
Language: en
Pages: 381
Authors: Yang, Kenneth C.C.
Categories: Computers
Type: BOOK - Published: 2019-04-12 - Publisher: IGI Global

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As virtual reality approaches mainstream consumer use, new research and innovations in the field have impacted how we view and can use this technology across a
Methods in Consumer Research, Volume 2
Language: en
Pages: 498
Authors: Gaston Ares
Categories: Technology & Engineering
Type: BOOK - Published: 2018-01-02 - Publisher: Woodhead Publishing

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Methods for Consumer Research, Volume Two: Alternative Approaches and Special Applications brings together world leading experts in global consumer research who
Storytelling for Virtual Reality
Language: en
Pages: 346
Authors: John Bucher
Categories: Art
Type: BOOK - Published: 2017-07-06 - Publisher: Taylor & Francis

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Storytelling for Virtual Reality serves as a bridge between students of new media and professionals working between the emerging world of VR technology and the
Virtual and Augmented Reality in Education, Art, and Museums
Language: en
Pages: 385
Authors: Guazzaroni, Giuliana
Categories: Computers
Type: BOOK - Published: 2019-11-22 - Publisher: IGI Global

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Due to the growing prevalence of artificial intelligence technologies, schools, museums, and art galleries will need to change traditional ways of working and c
Managerial Challenges and Social Impacts of Virtual and Augmented Reality
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Authors: Loureiro, Sandra Maria Correia
Categories: Business & Economics
Type: BOOK - Published: 2020-01-03 - Publisher: IGI Global

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The increase in smartphone usage and new technologies embedded in smart devices have led to innovative developments and applications throughout a variety of ind