Computer Games

Computer Games
Author :
Publisher : John Wiley & Sons
Total Pages : 343
Release :
ISBN-10 : 9780745687506
ISBN-13 : 0745687504
Rating : 4/5 (504 Downloads)

Book Synopsis Computer Games by : Diane Carr

Download or read book Computer Games written by Diane Carr and published by John Wiley & Sons. This book was released on 2014-03-10 with total page 343 pages. Available in PDF, EPUB and Kindle. Book excerpt: Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Hollywood movies; and online gaming is one of the fastest-growing areas of the internet. Games are no longer just kids' stuff: the majority of players are now adults, and the market is constantly broadening. The visual style of games has become increasingly sophisticated, and the complexities of game-play are ever more challenging. Meanwhile, the iconography and generic forms of games are increasingly influencing a whole range of other media, from films and television to books and toys. This book provides a systematic, comprehensive introduction to the analysis of computer and video games. It introduces key concepts and approaches drawn from literary, film and media theory in an accessible and concrete manner; and it tests their use and relevance by applying them to a small but representative selection of role-playing and action-adventure games. It combines methods of textual analysis and audience research, showing how the combination of such methods can give a more complete picture of these playable texts and the fan cultures they generate. Clearly written and engaging, it will be a key text for students in the field and for all those with an interest in taking games seriously.


Computer Games Related Books

Computer Games
Language: en
Pages: 343
Authors: Diane Carr
Categories: Social Science
Type: BOOK - Published: 2014-03-10 - Publisher: John Wiley & Sons

DOWNLOAD EBOOK

Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Holly
Computer Games
Language: en
Pages: 224
Authors: Diane Carr
Categories: Social Science
Type: BOOK - Published: 2006-03-31 - Publisher: Polity

DOWNLOAD EBOOK

Computer games are one of the most exciting and rapidly evolving media of our time. Revenues from console and computer games have now overtaken those from Holly
The Creation of Narrative in Tabletop Role-Playing Games
Language: en
Pages: 217
Authors: Jennifer Grouling Cover
Categories: Games & Activities
Type: BOOK - Published: 2014-01-10 - Publisher: McFarland

DOWNLOAD EBOOK

Despite the rise of computer gaming, millions of adults still play face to face role playing games, which rely in part on social interaction to create stories.
Video Games and Storytelling
Language: en
Pages: 327
Authors: Souvik Mukherjee
Categories: Social Science
Type: BOOK - Published: 2015-09-15 - Publisher: Springer

DOWNLOAD EBOOK

The potential of video games as storytelling media and the deep involvement that players feel when they are part of the story needs to be analysed vis-à-vis ot
The Composition of Video Games
Language: en
Pages: 243
Authors: Johansen Quijano
Categories: Games & Activities
Type: BOOK - Published: 2019-10-21 - Publisher: McFarland

DOWNLOAD EBOOK

Video games are a complex, compelling medium in which established art forms intersect with technology to create an interactive text. Visual arts, architectural