We introduce a biomimetic simulation framework for investigating human perception and sensorimotor control. Our framework is unique in that it features a biomec
Despite its importance, the core of the human body has to date received inadequate attention in the computer graphics literature. We tackle the challenge of bio
This book constitutes the refereed proceedings of the 13th International Symposium on Visual Computing, ISVC 2018, held in Las Vegas, NV, USA in November 2018.
Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the
Neural Engineering, 2nd Edition, contains reviews and discussions of contemporary and relevant topics by leading investigators in the field. It is intended to s