Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at t
Stanford mathematician and NPR Math Guy Keith Devlin explains why, fun aside, video games are the ideal medium to teach middle-school math. Aimed primarily at t
This book presents chapters exploring the most recent developments in the role of technology in proving. The full range of topics related to this theme are expl
Reverse mathematics trauma and find a universal blueprint for math success In Mathematical Mindsets: Unleashing Students' Potential through Creative Math, Inspi
"The 1920s witnessed the birth of a serious mathematical research community in America. Prior to this, mathematical research was dominated by scholars based in