Related Books

Mixed Reality and Gamification for Cultural Heritage
Language: en
Pages: 594
Authors: Marinos Ioannides
Categories: Computers
Type: BOOK - Published: 2017-04-26 - Publisher: Springer

DOWNLOAD EBOOK

This volume on virtual and augmented reality (VR/AR) and gamification for cultural heritage offers an insightful introduction to the theories, development, rece
Critical Gaming: Interactive History and Virtual Heritage
Language: en
Pages: 232
Authors: Erik Champion
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2016-03-09 - Publisher: Routledge

DOWNLOAD EBOOK

This book explains how designing, playing and modifying computer games, and understanding the theory behind them, can strengthen the area of digital humanities.
Visual Computing for Cultural Heritage
Language: en
Pages: 444
Authors: Fotis Liarokapis
Categories: Computers
Type: BOOK - Published: 2020-04-07 - Publisher: Springer Nature

DOWNLOAD EBOOK

This book provides insights into the state of the art of digital cultural heritage using computer graphics, image processing, computer vision, visualization and
Virtual Heritage
Language: en
Pages: 153
Authors: Erik Malcolm Champion
Categories: Social Science
Type: BOOK - Published: 2021-07-22 - Publisher: Ubiquity Press

DOWNLOAD EBOOK

Virtual heritage has been explained as virtual reality applied to cultural heritage, but this definition only scratches the surface of the fascinating applicati
Augmented and Mixed Reality for Communities
Language: en
Pages: 316
Authors: Joshua A. Fisher
Categories: Computers
Type: BOOK - Published: 2021-07-14 - Publisher: CRC Press

DOWNLOAD EBOOK

Using mixed and augmented reality in communities is an emerging media practice that is reshaping how we interact with our cities and neighbors. From the politic