The first book to provide a comprehensive, nonacademic treatment of the algorithms commonly used in advanced application development. The authors provide a wide
An algorithm is a solution to a class of problems generally contained in programming unit called a module and accessed by one or more objected oriented programs
This book is Part II of the fourth edition of Robert Sedgewick and Kevin Wayne’s Algorithms, the leading textbook on algorithms today, widely used in colleges
Practical Algorithms for 3D Computer Graphics, Second Edition covers the fundamental algorithms that are the core of all 3D computer graphics software packages.
Classroom-tested by tens of thousands of students, this new edition of the bestselling intro to programming book is for anyone who wants to understand computer