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Real-Time 3D Rendering with DirectX and HLSL
Language: en
Pages: 590
Authors: Paul Varcholik
Categories: Computers
Type: BOOK - Published: 2014-05-03 - Publisher: Addison-Wesley Professional

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Get Started Quickly with DirectX 3D Programming: No 3D Experience Needed This step-by-step text demystifies modern graphics programming so you can quickly start
Real-time 3d Rendering With Directx and Hlsl + Directx Essentials Livelessons Access Code Card
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Get Started Quickly with DirectX 3D Programming: No 3D Experience Needed This step-by-step text demystifies modern graphics programming so you can quickly start
Real-time 3D Rendering with DirectX and HLSL
Language: en
Pages: 590
Authors: Paul Varcholik
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Pearson Education

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This updated and expanded second edition of the Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Pro provides a user-friendly introdu
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Written in an engaging yet practical manner, HLSL Development Cookbook allows you to pick the recipes you need as and when they are required.If you have some ba