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Serious Games and Edutainment Applications
Language: en
Pages: 694
Authors: Minhua Ma
Categories: Computers
Type: BOOK - Published: 2017-03-03 - Publisher: Springer

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With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful
Serious Games and Edutainment Applications
Language: en
Pages: 502
Authors: Minhua Ma
Categories: Computers
Type: BOOK - Published: 2011-12-09 - Publisher: Springer Science & Business Media

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The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a
Handbook of Research on Serious Games as Educational, Business and Research Tools
Language: en
Pages: 1434
Authors: Cruz-Cunha, Maria Manuela
Categories: Education
Type: BOOK - Published: 2012-02-29 - Publisher: IGI Global

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"This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including pl
Serious Games
Language: en
Pages: 429
Authors: Ralf Dörner
Categories: Computers
Type: BOOK - Published: 2016-08-25 - Publisher: Springer

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This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment
Handbook of Research on Serious Games for Educational Applications
Language: en
Pages: 524
Authors: Zheng, Robert
Categories: Education
Type: BOOK - Published: 2016-08-01 - Publisher: IGI Global

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Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explor