With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful
The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a
"This book presents research on the most recent technological developments in all fields of knowledge or disciplines of computer games development, including pl
This textbook provides an introduction to the fundamentals of serious games, which differ considerably from computer games that are meant for pure entertainment
Games have been part of the entertainment industry for decades. Once only considered viable for personal entertainment, virtual gaming media is now being explor