Situational Design lays out a new methodology for designing and critiquing videogames. While most game design books focus on games as formal systems, Situationa
A game designer considers the experience of play, why games have rules, and the relationship of play and narrative. The impulse toward play is very ancient, not
Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair fo
A comprehensive overview of different approaches to the measurement of situation awareness in experimental and applied setting, this book directly tackles the p
There is a growing recognition in the learning sciences that video games can no longer be seen as impediments to education, but rather, they can be developed to