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Audio for Games
Language: en
Pages: 236
Authors: Alexander Brandon
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: New Riders Publishing

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Tired of video games in which the sound lags far behind the rest of the user's experience? If so, and if you're ready to do better, you need this forward-lookin
Game Sound
Language: en
Pages: 213
Authors: Karen Collins
Categories: Computers
Type: BOOK - Published: 2008 - Publisher: MIT Press

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A distinguishing feature of video games is their interactivity, and sound plays an important role in this: a player's actions can trigger dialogue, sound effect
The Game Audio Tutorial
Language: en
Pages: 446
Authors: Richard Stevens
Categories: Computers
Type: BOOK - Published: 2013-05-02 - Publisher: Taylor & Francis

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Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, a
The Essential Guide to Game Audio
Language: en
Pages: 254
Authors: Steve Horowitz
Categories: Computers
Type: BOOK - Published: 2014-03-05 - Publisher: CRC Press

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The Essential Guide to Game Audio: The Theory and Practice of Sound for Games is a first of its kind textbook and must-have reference guide for everything you e
Audio Programming for Interactive Games
Language: en
Pages: 198
Authors: Martin D. Wilde
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: Taylor & Francis

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This text shows how the game programmer can create a software system which enables the audio content provider to keep direct control over the composition and pr