This book explores how gamification techniques are used to leverage users’ natural desires for achievement, competition, collaboration, learning and more. Com
Gamification in Higher Education is a user-friendly text for anyone curious about gamification and how it increases student engagement. This book presents actua
L&D professionals may think of games and gamification as silver bullets for engagement and motivation issues that add fun to workplace learning. But they need t
"A QUICK BUT THOUGHTFUL LOOK INTO THE PROS AND CONS OF GAMIFICATION…."—Daniel H. Pink, Author, Drive Why can't life—and business—be fun? For thousands o
Gamification is being used everywhere; despite its apparent plethora of benefits, the unbalanced use of its main mechanics can end up in catastrophic results fo