Super Power, Spoony Bards, and Silverware

Super Power, Spoony Bards, and Silverware
Author :
Publisher : MIT Press
Total Pages : 238
Release :
ISBN-10 : 9780262341509
ISBN-13 : 0262341506
Rating : 4/5 (506 Downloads)

Book Synopsis Super Power, Spoony Bards, and Silverware by : Dominic Arsenault

Download or read book Super Power, Spoony Bards, and Silverware written by Dominic Arsenault and published by MIT Press. This book was released on 2017-09-01 with total page 238 pages. Available in PDF, EPUB and Kindle. Book excerpt: A critical look at how the Super Nintendo Entertainment System—and a resistance to innovation—took Nintendo from industry leadership to the margins of videogaming. This is a book about the Super Nintendo Entertainment System that is not celebratory or self-congratulatory. Most other accounts declare the Super NES the undisputed victor of the “16-bit console wars” of 1989–1995. In this book, Dominic Arsenault reminds us that although the SNES was a strong platform filled with high-quality games, it was also the product of a short-sighted corporate vision focused on maintaining Nintendo’s market share and business model. This led the firm to fall from a dominant position during its golden age (dubbed by Arsenault the “ReNESsance”) with the NES to the margins of the industry with the Nintendo 64 and GameCube consoles. Arsenault argues that Nintendo’s conservative business strategies and resistance to innovation during the SNES years explain its market defeat by Sony’s PlayStation. Extending the notion of “platform” to include the marketing forces that shape and constrain creative work, Arsenault draws not only on game studies and histories but on game magazines, boxes, manuals, and advertisements to identify the technological discourses and business models that formed Nintendo’s Super Power. He also describes the cultural changes in video games during the 1990s that slowly eroded the love of gamer enthusiasts for the SNES as the Nintendo generation matured. Finally, he chronicles the many technological changes that occurred through the SNES's lifetime, including full-motion video, CD-ROM storage, and the shift to 3D graphics. Because of the SNES platform’s architecture, Arsenault explains, Nintendo resisted these changes and continued to focus on traditional gameplay genres.


Super Power, Spoony Bards, and Silverware Related Books

Super Power, Spoony Bards, and Silverware
Language: en
Pages: 238
Authors: Dominic Arsenault
Categories: Games & Activities
Type: BOOK - Published: 2017-09-01 - Publisher: MIT Press

DOWNLOAD EBOOK

A critical look at how the Super Nintendo Entertainment System—and a resistance to innovation—took Nintendo from industry leadership to the margins of video
I Am Error
Language: en
Pages: 439
Authors: Nathan Altice
Categories: Computers
Type: BOOK - Published: 2017-09-08 - Publisher: MIT Press

DOWNLOAD EBOOK

The complex material histories of the Nintendo Entertainment System platform, from code to silicon, focusing on its technical constraints and its expressive aff
Minitel
Language: en
Pages: 238
Authors: Julien Mailland
Categories: Computers
Type: BOOK - Published: 2017-06-23 - Publisher: MIT Press

DOWNLOAD EBOOK

The first scholarly book in English on Minitel, the pioneering French computer network, offers a history of a technical system and a cultural phenomenon. A deca
The Future Was Here
Language: en
Pages: 341
Authors: Jimmy Maher
Categories: Games & Activities
Type: BOOK - Published: 2012-04-13 - Publisher: MIT Press

DOWNLOAD EBOOK

Exploring the often-overlooked history and technological innovations of the world's first true multimedia computer. Long ago, in 1985, personal computers came i
Noise
Language: en
Pages: 280
Authors: Alex Preda
Categories: Business & Economics
Type: BOOK - Published: 2017-03-01 - Publisher: University of Chicago Press

DOWNLOAD EBOOK

We often think of finance as a glamorous world, a place where investment bankers amass huge profits in gleaming downtown skyscrapers. There’s another side to