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The RenderMan Companion
Language: en
Pages: 518
Authors: Steve Upstill
Categories: Computers
Type: BOOK - Published: 1990 - Publisher: Addison-Wesley Professional

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11th printing Bibliography: p. 443-446. Includes index.
Advanced RenderMan
Language: en
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Authors: Anthony A. Apodaca
Categories: Computers
Type: BOOK - Published: 2000 - Publisher: Morgan Kaufmann

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From contributors to animated films such as Toy Story and A Bug's Life, comes this text to help animators create the sophisticated computer-generated special ef
Rendering for Beginners
Language: en
Pages: 386
Authors: Saty Raghavachary
Categories: Computers
Type: BOOK - Published: 2005 - Publisher: Taylor & Francis

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Finally, a non-technical introduction to Pixar's RenderMan written for artists!
Real-Time Shader Programming
Language: en
Pages: 425
Authors: Ron Fosner
Categories: Computers
Type: BOOK - Published: 2003-01-10 - Publisher: Elsevier

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Now that PC users have entered the realm of programmable hardware, graphics programmers can create 3D images and animations comparable to those produced by Rend
Graphics Shaders
Language: en
Pages: 416
Authors: Mike Bailey
Categories: Computers
Type: BOOK - Published: 2012-05-22 - Publisher: CRC Press

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Programmable graphics shaders, programs that can be downloaded to a graphics processor (GPU) to carry out operations outside the fixed-function pipeline of earl