This innovative collection makes the case for a push within the discipline to adopt user-centric perspectives on translated video games and their corresponding
This innovative collection makes the case for a push within the discipline to adopt user-centric perspectives on translated video games and their corresponding
This Element takes the initiative to highlight the nascent state of audiovisual translation research centring on users of video games. It proposes ways of advan
This collection explores the translation of dialogue from the adaptations of literary classics across audiovisual media, engaging with the question of what make
Video games are part of the growing digital entertainment industry for which game localization has become pivotal in serving international markets. As well as a