Video games have come a long way since Atari launched Pong back in 1971. The Innovation Library helps expose students to the important concept of innovation. Wi
Now in its second edition, the Encyclopedia of Video Games: The Culture, Technology, and Art of Gaming is the definitive, go-to resource for anyone interested i
This title provides an accessible introduction to the study of digital gaming, and is the first book to explicitly and comprehensively address how digital games