Exploring physics with computer animation and PhysGL

Exploring physics with computer animation and PhysGL
Author :
Publisher : Morgan & Claypool Publishers
Total Pages : 126
Release :
ISBN-10 : 9781681744261
ISBN-13 : 1681744260
Rating : 4/5 (260 Downloads)

Book Synopsis Exploring physics with computer animation and PhysGL by : T J Bensky

Download or read book Exploring physics with computer animation and PhysGL written by T J Bensky and published by Morgan & Claypool Publishers. This book was released on 2016-11-01 with total page 126 pages. Available in PDF, EPUB and Kindle. Book excerpt: This book shows how the web-based PhysGL programming environment (http://physgl.org) can be used to teach and learn elementary mechanics (physics) using simple coding exercises. The book's theme is that the lessons encountered in such a course can be used to generate physics-based animations, providing students with compelling and self-made visuals to aid their learning. Topics presented are parallel to those found in a traditional physics text, making for straightforward integration into a typical lecture-based physics course. Users will appreciate the ease at which compelling OpenGL-based graphics and animations can be produced using PhysGL, as well as its clean, simple language constructs. The author argues that coding should be a standard part of lower-division STEM courses, and provides many anecdotal experiences and observations, that include observed benefits of the coding work.


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