Physics for Game Developers

Physics for Game Developers
Author :
Publisher : "O'Reilly Media, Inc."
Total Pages : 348
Release :
ISBN-10 : 0596000065
ISBN-13 : 9780596000066
Rating : 4/5 (066 Downloads)

Book Synopsis Physics for Game Developers by : David M. Bourg

Download or read book Physics for Game Developers written by David M. Bourg and published by "O'Reilly Media, Inc.". This book was released on 2002 with total page 348 pages. Available in PDF, EPUB and Kindle. Book excerpt: By applying physics to game design, you can realistically model everything that bounces, flies, rolls, or slides, to create believable content for computer games, simulations, and animation. This book serves as the starting point for those who want to enrich games with physics-based realism.


Physics for Game Developers Related Books

Physics for Game Developers
Language: en
Pages: 348
Authors: David M. Bourg
Categories: Physics
Type: BOOK - Published: 2002 - Publisher: "O'Reilly Media, Inc."

DOWNLOAD EBOOK

By applying physics to game design, you can realistically model everything that bounces, flies, rolls, or slides, to create believable content for computer game
Physics for Game Programmers
Language: en
Pages: 458
Authors: Grant Palmer
Categories: Computers
Type: BOOK - Published: 2007-12-27 - Publisher: Apress

DOWNLOAD EBOOK

*Shows how to create realistic action games without assuming college-level Physics (which the majority of gamers won't have); includes necessary physics and mat
Game Physics Engine Development
Language: en
Pages: 542
Authors: Ian Millington
Categories: Art
Type: BOOK - Published: 2010-07-23 - Publisher: CRC Press

DOWNLOAD EBOOK

Physics is really important to game programmers who need to know how to add physical realism to their games. They need to take into account the laws of physics
Beginning Math and Physics for Game Programmers
Language: en
Pages: 508
Authors: Wendy Stahler
Categories: Computers
Type: BOOK - Published: 2004 - Publisher: New Riders

DOWNLOAD EBOOK

Whether one is a hobbyist or a budding game design pro, the objective is probably the same: to create the coolest games possible using today's increasingly soph
Physics for Game Developers
Language: en
Pages: 690
Authors: David M Bourg
Categories: Computers
Type: BOOK - Published: 2013-04-11 - Publisher: "O'Reilly Media, Inc."

DOWNLOAD EBOOK

If you want to enrich your game’s experience with physics-based realism, the expanded edition of this classic book details physics principles applicable to ga